, including all inherited members.
| AddBoundingVertex(float x, float y) | csBox2 | [inline] |
| AddBoundingVertex(const csVector2 &v) | csBox2 | [inline] |
| AddBoundingVertexSmart(float x, float y) | csBox2 | [inline] |
| AddBoundingVertexSmart(const csVector2 &v) | csBox2 | [inline] |
| AddBoundingVertexSmartTest(float x, float y) | csBox2 | [inline] |
| AddBoundingVertexSmartTest(const csVector2 &v) | csBox2 | [inline] |
| AddBoundingVertexTest(float x, float y) | csBox2 | [inline] |
| AddBoundingVertexTest(const csVector2 &v) | csBox2 | [inline] |
| Area() const | csBox2 | [inline] |
| Contains(const csBox2 &box) const | csBox2 | [inline] |
| csBox2() | csBox2 | [inline] |
| csBox2(const csVector2 &v) | csBox2 | [inline] |
| csBox2(float x1, float y1, float x2, float y2) | csBox2 | [inline] |
| csBox2(const csRect &r) | csBox2 | [inline] |
| Description() const | csBox2 | |
| Empty() const | csBox2 | [inline] |
| GetCenter() const | csBox2 | [inline] |
| GetCorner(int corner) const | csBox2 | |
| GetEdge(int edge) const | csBox2 | [inline] |
| GetEdge(int edge, csSegment2 &e) const | csBox2 | [inline] |
| GetEdgeInfo(int edge, int &v1, int &v2) const | csBox2 | [inline] |
| In(float x, float y) const | csBox2 | [inline] |
| In(const csVector2 &v) const | csBox2 | [inline] |
| Intersect(float minx, float miny, float maxx, float maxy, csVector2 *poly, int num_poly) | csBox2 | [static] |
| Intersect(const csVector2 &minbox, const csVector2 &maxbox, csVector2 *poly, int num_poly) | csBox2 | [inline, static] |
| Intersect(csVector2 *poly, int num_poly) const | csBox2 | [inline] |
| Max(int idx) const | csBox2 | [inline] |
| Max() const | csBox2 | [inline] |
| maxbox | csBox2 | [protected] |
| MaxX() const | csBox2 | [inline] |
| MaxY() const | csBox2 | [inline] |
| Min(int idx) const | csBox2 | [inline] |
| Min() const | csBox2 | [inline] |
| minbox | csBox2 | [protected] |
| MinX() const | csBox2 | [inline] |
| MinY() const | csBox2 | [inline] |
| operator!=(const csBox2 &box1, const csBox2 &box2) | csBox2 | [friend] |
| operator*(const csBox2 &box1, const csBox2 &box2) | csBox2 | [friend] |
| operator*=(const csBox2 &box) | csBox2 | |
| operator+(const csBox2 &box1, const csBox2 &box2) | csBox2 | [friend] |
| operator+(const csBox2 &box, const csVector2 &point) | csBox2 | [friend] |
| operator+=(const csBox2 &box) | csBox2 | |
| operator+=(const csVector2 &point) | csBox2 | |
| operator<(const csBox2 &box1, const csBox2 &box2) | csBox2 | [friend] |
| operator<(const csVector2 &point, const csBox2 &box) | csBox2 | [friend] |
| operator==(const csBox2 &box1, const csBox2 &box2) | csBox2 | [friend] |
| operator>(const csBox2 &box1, const csBox2 &box2) | csBox2 | [friend] |
| Overlap(const csBox2 &box) const | csBox2 | [inline] |
| Set(const csVector2 &bmin, const csVector2 &bmax) | csBox2 | [inline] |
| Set(float x1, float y1, float x2, float y2) | csBox2 | [inline] |
| SetCenter(const csVector2 &c) | csBox2 | |
| SetMax(int idx, float val) | csBox2 | [inline] |
| SetMin(int idx, float val) | csBox2 | [inline] |
| SetSize(const csVector2 &s) | csBox2 | |
| SquaredOriginDist() const | csBox2 | |
| SquaredOriginMaxDist() const | csBox2 | |
| SquaredPosDist(const csVector2 &pos) const | csBox2 | |
| SquaredPosMaxDist(const csVector2 &pos) const | csBox2 | |
| StartBoundingBox() | csBox2 | [inline] |
| StartBoundingBox(const csVector2 &v) | csBox2 | [inline] |
| StartBoundingBox(float x, float y) | csBox2 | [inline] |
| TestIntersect(const csBox2 &box) const | csBox2 | |