, including all inherited members.
| AbsoluteRescaleFactory(float factor)=0 | iSpriteCal3DFactoryState | [pure virtual] |
| AddCoreMaterial(iMaterialWrapper *mat)=0 | iSpriteCal3DFactoryState | [pure virtual] |
| AddMorphAnimation(const char *name)=0 | iSpriteCal3DFactoryState | [pure virtual] |
| AddMorphTarget(int morphanimation_index, const char *mesh_name, const char *morphtarget_name)=0 | iSpriteCal3DFactoryState | [pure virtual] |
| AddRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
| AddSocket()=0 | iSpriteCal3DFactoryState | [pure virtual] |
| BindMaterials()=0 | iSpriteCal3DFactoryState | [pure virtual] |
| CalculateAllBoneBoundingBoxes()=0 | iSpriteCal3DFactoryState | [pure virtual] |
| Create(const char *name)=0 | iSpriteCal3DFactoryState | [pure virtual] |
| DecRef()=0 | iBase | [pure virtual] |
| FindMeshName(const char *meshName)=0 | iSpriteCal3DFactoryState | [pure virtual] |
| FindMorphAnimationName(const char *meshName)=0 | iSpriteCal3DFactoryState | [pure virtual] |
| FindSocket(const char *name) const =0 | iSpriteCal3DFactoryState | [pure virtual] |
| FindSocket(iMeshWrapper *mesh) const =0 | iSpriteCal3DFactoryState | [pure virtual] |
| GetCal3DCoreModel()=0 | iSpriteCal3DFactoryState | [pure virtual] |
| GetDefaultMaterial(const char *meshName)=0 | iSpriteCal3DFactoryState | [pure virtual] |
| GetInterfaceMetadata()=0 | iBase | [pure virtual] |
| GetMeshCount()=0 | iSpriteCal3DFactoryState | [pure virtual] |
| GetMeshName(int idx)=0 | iSpriteCal3DFactoryState | [pure virtual] |
| GetMorphAnimationCount()=0 | iSpriteCal3DFactoryState | [pure virtual] |
| GetMorphAnimationName(int idx)=0 | iSpriteCal3DFactoryState | [pure virtual] |
| GetMorphTargetCount(int mesh_id)=0 | iSpriteCal3DFactoryState | [pure virtual] |
| GetRefCount()=0 | iBase | [pure virtual] |
| GetSocket(int f) const =0 | iSpriteCal3DFactoryState | [pure virtual] |
| GetSocketCount() const =0 | iSpriteCal3DFactoryState | [pure virtual] |
| IncRef()=0 | iBase | [pure virtual] |
| IsMeshDefault(int idx)=0 | iSpriteCal3DFactoryState | [pure virtual] |
| LoadCoreAnimation(iVFS *vfs, const char *filename, const char *name, int type, float base_velocity, float min_velocity, float max_velocity, int min_interval, int max_interval, int idle_pct, bool lock, int loadFlags=0)=0 | iSpriteCal3DFactoryState | [pure virtual] |
| LoadCoreMesh(iVFS *vfs, const char *filename, const char *name, bool attach, iMaterialWrapper *defmat, int loadFlags=0)=0 | iSpriteCal3DFactoryState | [pure virtual] |
| LoadCoreMorphTarget(iVFS *vfs, int mesh_index, const char *filename, const char *name, int loadFlags=0)=0 | iSpriteCal3DFactoryState | [pure virtual] |
| LoadCoreSkeleton(iVFS *vfs, const char *filename, int loadFlags=0)=0 | iSpriteCal3DFactoryState | [pure virtual] |
| QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
| RegisterAnimCallback(const char *anim, CalAnimationCallback *callback, float min_interval)=0 | iSpriteCal3DFactoryState | [pure virtual] |
| RemoveAnimCallback(const char *anim, CalAnimationCallback *callback)=0 | iSpriteCal3DFactoryState | [pure virtual] |
| RemoveRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
| ReportLastError()=0 | iSpriteCal3DFactoryState | [pure virtual] |
| RescaleFactory(float factor)=0 | iSpriteCal3DFactoryState | [pure virtual] |
| SetBasePath(const char *path)=0 | iSpriteCal3DFactoryState | [pure virtual] |
| SetLoadFlags(int flags)=0 | iSpriteCal3DFactoryState | [pure virtual] |
| ~iBase() | iBase | [inline, protected, virtual] |