![]() |
Public API Reference |
Implement this interface if you are interested in learning when the camera changes sector. More...
#include <iengine/camera.h>
Public Member Functions | |
| void | CameraMoved (iCamera *camera) |
| Fired when the camera moves. | |
| virtual void | NewSector (iCamera *camera, iSector *sector)=0 |
| Fired when the sector changes. | |
Implement this interface if you are interested in learning when the camera changes sector.
This callback is used by:
| void iCameraSectorListener::CameraMoved | ( | iCamera * | camera | ) | [inline, virtual] |
| virtual void iCameraSectorListener::NewSector | ( | iCamera * | camera, |
| iSector * | sector | ||
| ) | [pure virtual] |
Fired when the sector changes.
Implements iCameraListener.