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Public API Reference |
Sector. More...
#include "ivideo/rendermesh.h"#include "csutil/cscolor.h"#include "csutil/scf.h"#include "csutil/set.h"#include "csgeom/vector3.h"#include "csgeom/aabbtree.h"#include "iutil/threadmanager.h"Go to the source code of this file.
Classes | |
| struct | csFog |
| Sector fog structure. More... | |
| struct | csSectorHitBeamResult |
| Return structure for the iSector::HitBeam() and iSector::HitBeamPortals() routines. More... | |
| struct | csSectorVisibleRenderMeshes |
| Container for render meshes for one mesh wrapper. More... | |
| struct | iLightVisibleCallback |
| A callback that is fired whenever a light is visible. More... | |
| struct | iSector |
| The iSector interface is used to work with "sectors". More... | |
| struct | iSectorCallback |
| Set a callback which is called when this sector is traversed. More... | |
| struct | iSectorIterator |
| An iterator to iterate over sectors. More... | |
| struct | iSectorList |
| A list of sectors. More... | |
| struct | iSectorMeshCallback |
| Set a callback which is called when a mesh is added or removed from this sector. More... | |
Sector.
Definition in file sector.h.