Sector fog structure.
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#include <iengine/sector.h>
List of all members.
Public Attributes |
| csColor4 | color |
| | Color.
|
| float | density |
| | Density (for CS_FOG_MODE_LINEAR, CS_FOG_MODE_EXP, CS_FOG_MODE_EXP2, CS_FOG_MODE_CRYSTALSPACE)
|
| float | end |
| | Fog fade end distance (for CS_FOG_MODE_LINEAR).
|
| float | limit |
| | The limit after which the fog is no longer shown (for rings of fog) (for CS_FOG_MODE_LINEAR).
|
| csFogMode | mode |
| | Fog mode.
|
| float | start |
| | Fog fade start distance (for CS_FOG_MODE_LINEAR).
|
Detailed Description
Sector fog structure.
Definition at line 76 of file sector.h.
Member Data Documentation
Density (for CS_FOG_MODE_LINEAR, CS_FOG_MODE_EXP, CS_FOG_MODE_EXP2, CS_FOG_MODE_CRYSTALSPACE)
Definition at line 79 of file sector.h.
Fog fade end distance (for CS_FOG_MODE_LINEAR).
Definition at line 85 of file sector.h.
The limit after which the fog is no longer shown (for rings of fog) (for CS_FOG_MODE_LINEAR).
Definition at line 87 of file sector.h.
Fog fade start distance (for CS_FOG_MODE_LINEAR).
Definition at line 83 of file sector.h.
The documentation for this struct was generated from the following file: