![]() |
Public API Reference |
A base class for image loader plugin iImage implementations. More...
#include <csplugincommon/imageloader/commonimagefile.h>
Protected Member Functions | |
| virtual const uint8 * | GetAlpha () |
| Get alpha map for 8-bit paletted image. | |
| virtual const void * | GetImageData () |
| Get image data: returns either (csRGBpixel *) or (unsigned char *) depending on format. | |
| virtual void | GetKeyColor (int &r, int &g, int &b) const |
| Get the keycolour stored with the image. | |
| virtual const csRGBpixel * | GetPalette () |
| Get image palette (or 0 if no palette) | |
| virtual csRef< iDataBuffer > | GetRawData () const |
| Get the raw data of the image (or 0 if raw data is not provided). | |
| virtual const char * | GetRawFormat () const |
| Get a string identifying the format of the raw data of the image (or 0 if raw data is not provided). | |
| virtual bool | HasKeyColor () const |
| Check if image has a keycolour stored with it. | |
| virtual csRef< iImageFileLoader > | InitLoader (csRef< iDataBuffer > source)=0 |
| Create a loader object, which will handle the actual loading. | |
| virtual bool | Load (csRef< iDataBuffer > source) |
| Load an image from a data buffer. | |
| void | MakeImageData () const |
| Convert data from the loader to actual image data. | |
| void | WaitForJob () const |
| Wait for the current image loading job to finish. | |
Static Protected Member Functions | |
| static const char * | DataTypeString (csLoaderDataType dataType) |
| Convert an image loader data type into a raw data description (if supported). | |
Protected Attributes | |
| csRef< iJobQueue > | jobQueue |
| Reference to job queue. | |
| csRef< LoaderJob > | loadJob |
| Reference to the job for loading this image. | |
Friends | |
| class | csCommonImageFileLoader |
A base class for image loader plugin iImage implementations.
Definition at line 144 of file commonimagefile.h.
| static const char* csCommonImageFile::DataTypeString | ( | csLoaderDataType | dataType | ) | [static, protected] |
Convert an image loader data type into a raw data description (if supported).
| virtual const uint8* csCommonImageFile::GetAlpha | ( | ) | [protected, virtual] |
Get alpha map for 8-bit paletted image.
RGBA images contains alpha within themself. If image has no alpha map, or the image is in RGBA format, this function will return 0.
Reimplemented from csImageMemory.
| virtual const void* csCommonImageFile::GetImageData | ( | ) | [protected, virtual] |
Get image data: returns either (csRGBpixel *) or (unsigned char *) depending on format.
Note that for RGBA images the csRGBpixel structure contains the alpha channel as well, so GetAlpha (see below) method will return 0 (because alpha is not stored separately, as for paletted images).
Reimplemented from csImageMemory.
| virtual void csCommonImageFile::GetKeyColor | ( | int & | r, |
| int & | g, | ||
| int & | b | ||
| ) | const [inline, protected, virtual] |
Get the keycolour stored with the image.
Reimplemented from csImageMemory.
Definition at line 213 of file commonimagefile.h.
| virtual const csRGBpixel* csCommonImageFile::GetPalette | ( | ) | [protected, virtual] |
Get image palette (or 0 if no palette)
Reimplemented from csImageMemory.
| virtual csRef<iDataBuffer> csCommonImageFile::GetRawData | ( | ) | const [protected, virtual] |
Get the raw data of the image (or 0 if raw data is not provided).
Reimplemented from csImageMemory.
| virtual const char* csCommonImageFile::GetRawFormat | ( | ) | const [protected, virtual] |
Get a string identifying the format of the raw data of the image (or 0 if raw data is not provided).
The format string must be compatible with that supported by iTextureManager::CreateTexture().
Reimplemented from csImageMemory.
| virtual bool csCommonImageFile::HasKeyColor | ( | ) | const [inline, protected, virtual] |
Check if image has a keycolour stored with it.
Reimplemented from csImageMemory.
Definition at line 202 of file commonimagefile.h.
| virtual csRef<iImageFileLoader> csCommonImageFile::InitLoader | ( | csRef< iDataBuffer > | source | ) | [protected, pure virtual] |
Create a loader object, which will handle the actual loading.
Note: the returned loader should have a proper width, height, format, data type and keycolor flag (note not the actual color) already set.
| virtual bool csCommonImageFile::Load | ( | csRef< iDataBuffer > | source | ) | [protected, virtual] |
Load an image from a data buffer.
| void csCommonImageFile::MakeImageData | ( | ) | const [protected] |
Convert data from the loader to actual image data.
| void csCommonImageFile::WaitForJob | ( | ) | const [protected] |
Wait for the current image loading job to finish.
csRef<iJobQueue> csCommonImageFile::jobQueue [mutable, protected] |
Reference to job queue.
Definition at line 173 of file commonimagefile.h.
csRef<LoaderJob> csCommonImageFile::loadJob [mutable, protected] |
Reference to the job for loading this image.
Definition at line 171 of file commonimagefile.h.