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Public API Reference |
Engine sequence interfaces. More...
#include "csutil/scf.h"Go to the source code of this file.
Classes | |
| struct | iEngineSequenceManager |
| Sequence manager specifically designed for working on the engine. More... | |
| struct | iEngineSequenceParameters |
| An interface for passing on parameters to the engine sequence manager. More... | |
| struct | iParameterESM |
| This interface is a parameter resolver. More... | |
| struct | iSequenceTimedOperation |
| A timed operation for the engine sequence manager. More... | |
| struct | iSequenceTrigger |
| A sequence trigger. More... | |
| struct | iSequenceWrapper |
| A sequence wrapper. More... | |
Enumerations | |
| enum | { CS_SEQUENCE_LIGHTCHANGE_NONE = 0, CS_SEQUENCE_LIGHTCHANGE_LESS = 1, CS_SEQUENCE_LIGHTCHANGE_GREATER = 2 } |
| Operations for AddConditionLightChange(). More... | |
Engine sequence interfaces.
Definition in file engseq.h.