This is the complete list of members for
csNormalizationCubeAccessor, including all inherited members.
| AddRefOwner(void **ref_owner) | scfImplementation< csNormalizationCubeAccessor > | [inline, virtual] |
| csNormalizationCubeAccessor(iTextureManager *txtmgr, int sideSize) | csNormalizationCubeAccessor | |
| DecRef() | scfImplementation< csNormalizationCubeAccessor > | [inline, virtual] |
| GetInterfaceMetadata() | scfImplementation< csNormalizationCubeAccessor > | [inline, virtual] |
| GetRefCount() | scfImplementation< csNormalizationCubeAccessor > | [inline, virtual] |
| IncRef() | scfImplementation< csNormalizationCubeAccessor > | [inline, virtual] |
| operator=(const scfImplementation &) | scfImplementation< csNormalizationCubeAccessor > | [inline] |
| PreGetValue(csShaderVariable *variable) | csNormalizationCubeAccessor | [virtual] |
| QueryInterface(scfInterfaceID id, scfInterfaceVersion version) | scfImplementation1< csNormalizationCubeAccessor, iShaderVariableAccessor > | [inline, virtual] |
| RemoveRefOwner(void **ref_owner) | scfImplementation< csNormalizationCubeAccessor > | [inline, virtual] |
| scfImplementation(csNormalizationCubeAccessor *object, iBase *parent=0) | scfImplementation< csNormalizationCubeAccessor > | [inline] |
| scfImplementation(const scfImplementation &) | scfImplementation< csNormalizationCubeAccessor > | [inline] |
| ~iBase() | iBase | [inline, protected, virtual] |