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Public API Reference |
ODE-specific interfaces. More...
#include "csutil/scf_interface.h"Go to the source code of this file.
Classes | |
| struct | iODEAMotorJoint |
| ODE AMotor joint. More... | |
| struct | iODEBallJoint |
| ODE ball and socket joint (contrainted translation and free rotation). More... | |
| struct | iODEDynamicState |
| This class exposes parameters specific to odedynam as an implementation of iDynamics. More... | |
| struct | iODEDynamicSystemState |
| This class exposes parameters specific to odedynam as an implementation of iDynamicsSystem. More... | |
| struct | iODEFrameUpdateCallback |
| This class can be passed in as a callback during the physics update it is only called if FrameRate is enabled. More... | |
| struct | iODEGeneralJointState |
| General joint state. More... | |
| struct | iODEHinge2Joint |
| ODE hinge 2 joint. More... | |
| struct | iODEHingeJoint |
| ODE hinge joint (contrainted translation and 1 free rotation axis). More... | |
| struct | iODEJointState |
| General joint state. More... | |
| struct | iODEUniversalJoint |
| A universal joint is like a ball and socket joint that constrains an extra degree of rotational freedom. More... | |
Enumerations | |
| enum | ODEJointType |
ODE-specific interfaces.
Definition in file ode.h.
| enum ODEJointType |