, including all inherited members.
| AddLayer(iShader *shader) | CS::RenderManager::PostEffectManager | |
| AddLayer(iShader *shader, const LayerOptions &opt) | CS::RenderManager::PostEffectManager | |
| AddLayer(iShader *shader, size_t numMaps, const LayerInputMap *maps) | CS::RenderManager::PostEffectManager | |
| AddLayer(iShader *shader, const LayerOptions &opt, size_t numMaps, const LayerInputMap *maps) | CS::RenderManager::PostEffectManager | |
| ClearIntermediates() | CS::RenderManager::PostEffectManager | |
| ClearLayers() | CS::RenderManager::PostEffectManager | |
| csRefCount() | csRefCount | [inline] |
| csRefCount(const csRefCount &other) | csRefCount | [inline] |
| DecRef() | csRefCount | [inline] |
| DrawPostEffects(RenderTreeBase &renderTree) | CS::RenderManager::PostEffectManager | |
| GetEffectsOutputTarget() const | CS::RenderManager::PostEffectManager | [inline] |
| GetIntermediateTargetFormat() | CS::RenderManager::PostEffectManager | |
| GetLastLayer() | CS::RenderManager::PostEffectManager | [inline] |
| GetLayerOutput(const Layer *layer) | CS::RenderManager::PostEffectManager | |
| GetLayerRenderSVs(const Layer *layer, csShaderVariableStack &svStack) const | CS::RenderManager::PostEffectManager | |
| GetRefCount() const | csRefCount | [inline] |
| GetScreenLayer() | CS::RenderManager::PostEffectManager | [inline] |
| GetScreenTarget() | CS::RenderManager::PostEffectManager | |
| IncRef() | csRefCount | [inline] |
| Initialize(iObjectRegistry *objectReg) | CS::RenderManager::PostEffectManager | |
| RemoveLayer(Layer *layer) | CS::RenderManager::PostEffectManager | |
| ScreenSpaceYFlipped() | CS::RenderManager::PostEffectManager | |
| SetChainedOutput(PostEffectManager *nextEffects) | CS::RenderManager::PostEffectManager | |
| SetChainedOutput(PostEffectManager &nextEffects) | CS::RenderManager::PostEffectManager | [inline] |
| SetEffectsOutputTarget(iTextureHandle *tex) | CS::RenderManager::PostEffectManager | [inline] |
| SetIntermediateTargetFormat(const char *textureFmt) | CS::RenderManager::PostEffectManager | |
| SetupView(iView *view, CS::Math::Matrix4 &perspectiveFixup) | CS::RenderManager::PostEffectManager | |
| SetupView(uint width, uint height, CS::Math::Matrix4 &perspectiveFixup) | CS::RenderManager::PostEffectManager | |