, including all inherited members.
| AddRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
| Collide(iCollider *collider, float radius, const csReversibleTransform &trans, bool oneHit, iTerrainCollisionPairArray *pairs)=0 | iTerrainCell | [pure virtual] |
| CollideSegment(const csVector3 &start, const csVector3 &end, bool oneHit, iTerrainVector3Array *points)=0 | iTerrainCell | [pure virtual] |
| CollideSegment(const csVector3 &start, const csVector3 &end, csVector3 &hitPoint)=0 | iTerrainCell | [pure virtual] |
| CollideTriangles(const csVector3 *vertices, size_t tri_count, const unsigned int *indices, float radius, const csReversibleTransform &trans, bool oneHit, iTerrainCollisionPairArray *pairs)=0 | iTerrainCell | [pure virtual] |
| DecRef()=0 | iBase | [pure virtual] |
| GetAlphaSplatMaterial() const =0 | iTerrainCell | [pure virtual] |
| GetBaseMaterial() const =0 | iTerrainCell | [pure virtual] |
| GetBinormal(int x, int y) const =0 | iTerrainCell | [pure virtual] |
| GetBinormal(const csVector2 &pos) const =0 | iTerrainCell | [pure virtual] |
| GetBitangentData()=0 | iTerrainCell | [pure virtual] |
| GetCollisionData() const =0 | iTerrainCell | [pure virtual] |
| GetCollisionProperties() const =0 | iTerrainCell | [pure virtual] |
| GetFeederData() const =0 | iTerrainCell | [pure virtual] |
| GetFeederProperties() const =0 | iTerrainCell | [pure virtual] |
| GetGridHeight() const =0 | iTerrainCell | [pure virtual] |
| GetGridWidth() const =0 | iTerrainCell | [pure virtual] |
| GetHeight(int x, int y) const =0 | iTerrainCell | [pure virtual] |
| GetHeight(const csVector2 &pos) const =0 | iTerrainCell | [pure virtual] |
| GetHeightData()=0 | iTerrainCell | [pure virtual] |
| GetInterfaceMetadata()=0 | iBase | [pure virtual] |
| GetLoadState() const =0 | iTerrainCell | [pure virtual] |
| GetMaterialMapHeight() const =0 | iTerrainCell | [pure virtual] |
| GetMaterialMapWidth() const =0 | iTerrainCell | [pure virtual] |
| GetMaterialPersistent() const =0 | iTerrainCell | [pure virtual] |
| GetName() const =0 | iTerrainCell | [pure virtual] |
| GetNormal(int x, int y) const =0 | iTerrainCell | [pure virtual] |
| GetNormal(const csVector2 &pos) const =0 | iTerrainCell | [pure virtual] |
| GetNormalData()=0 | iTerrainCell | [pure virtual] |
| GetPosition() const =0 | iTerrainCell | [pure virtual] |
| GetRefCount()=0 | iBase | [pure virtual] |
| GetRenderData() const =0 | iTerrainCell | [pure virtual] |
| GetRenderProperties() const =0 | iTerrainCell | [pure virtual] |
| GetSize() const =0 | iTerrainCell | [pure virtual] |
| GetSplatBaseMaterial() const =0 | iTerrainCell | [pure virtual] |
| GetTangent(int x, int y) const =0 | iTerrainCell | [pure virtual] |
| GetTangent(const csVector2 &pos) const =0 | iTerrainCell | [pure virtual] |
| GetTangentData()=0 | iTerrainCell | [pure virtual] |
| GetTerrain()=0 | iTerrainCell | [pure virtual] |
| IncRef()=0 | iBase | [pure virtual] |
| Loaded enum value | iTerrainCell | |
| LoadState enum name | iTerrainCell | |
| LockHeightData(const csRect &rectangle)=0 | iTerrainCell | [pure virtual] |
| LockMaterialMap(const csRect &rectangle)=0 | iTerrainCell | [pure virtual] |
| LockNormalData(const csRect &rectangle)=0 | iTerrainCell | [pure virtual] |
| NotLoaded enum value | iTerrainCell | |
| PreLoaded enum value | iTerrainCell | |
| QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
| RecalculateNormalData()=0 | iTerrainCell | [pure virtual] |
| RemoveRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
| SetAlphaMask(iMaterialWrapper *material, iImage *alphaMap)=0 | iTerrainCell | [pure virtual] |
| SetAlphaSplatMaterial(iMaterialWrapper *material)=0 | iTerrainCell | [pure virtual] |
| SetBaseMaterial(iMaterialWrapper *material)=0 | iTerrainCell | [pure virtual] |
| SetCollisionData(csRefCount *data)=0 | iTerrainCell | [pure virtual] |
| SetFeederData(csRefCount *data)=0 | iTerrainCell | [pure virtual] |
| SetLoadState(LoadState state)=0 | iTerrainCell | [pure virtual] |
| SetMaterialMask(unsigned int material, iImage *image)=0 | iTerrainCell | [pure virtual] |
| SetMaterialMask(unsigned int material, const unsigned char *data, unsigned int width, unsigned int height)=0 | iTerrainCell | [pure virtual] |
| SetName(const char *name)=0 | iTerrainCell | [pure virtual] |
| SetRenderData(csRefCount *data)=0 | iTerrainCell | [pure virtual] |
| SetSplatBaseMaterial(iMaterialWrapper *material)=0 | iTerrainCell | [pure virtual] |
| UnlockHeightData()=0 | iTerrainCell | [pure virtual] |
| UnlockMaterialMap()=0 | iTerrainCell | [pure virtual] |
| UnlockNormalData()=0 | iTerrainCell | [pure virtual] |
| ~iBase() | iBase | [inline, protected, virtual] |