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Public API Reference |
| AddImposter(iMeshWrapper *mesh, iRenderView *rview)=0 | iImposterFactory | [pure virtual] |
| AddRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
| DecRef()=0 | iBase | [pure virtual] |
| GetCameraRotationTolerance()=0 | iImposterFactory | [pure virtual] |
| GetInterfaceMetadata()=0 | iBase | [pure virtual] |
| GetMinDistance()=0 | iImposterFactory | [pure virtual] |
| GetRefCount()=0 | iBase | [pure virtual] |
| GetRotationTolerance()=0 | iImposterFactory | [pure virtual] |
| IncRef()=0 | iBase | [pure virtual] |
| QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
| RemoveImposter(iMeshWrapper *mesh)=0 | iImposterFactory | [pure virtual] |
| RemoveRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
| RenderingImposter(iMeshWrapper *mesh)=0 | iImposterFactory | [pure virtual] |
| SetCameraRotationTolerance(float angle)=0 | iImposterFactory | [pure virtual] |
| SetMinDistance(float dist)=0 | iImposterFactory | [pure virtual] |
| SetRenderReal(bool renderReal)=0 | iImposterFactory | [pure virtual] |
| SetRotationTolerance(float angle)=0 | iImposterFactory | [pure virtual] |
| SetShader(const char *type, const char *shader)=0 | iImposterFactory | [pure virtual] |
| ~iBase() | iBase | [inline, protected, virtual] |