This is the complete list of members for
iSkeletonAnimationKeyFrame, including all inherited members.
| AddRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
| AddTransform(iSkeletonBoneFactory *bone, csReversibleTransform &transform, bool relative=false)=0 | iSkeletonAnimationKeyFrame | [pure virtual] |
| DecRef()=0 | iBase | [pure virtual] |
| GetDuration()=0 | iSkeletonAnimationKeyFrame | [pure virtual] |
| GetInterfaceMetadata()=0 | iBase | [pure virtual] |
| GetKeyFrameData(iSkeletonBoneFactory *bone_fact, csQuaternion &rot, csVector3 &pos, csQuaternion &tangent, bool &relative)=0 | iSkeletonAnimationKeyFrame | [pure virtual] |
| GetName() const =0 | iSkeletonAnimationKeyFrame | [pure virtual] |
| GetRefCount()=0 | iBase | [pure virtual] |
| GetTransform(iSkeletonBoneFactory *bone, csReversibleTransform &dst_trans)=0 | iSkeletonAnimationKeyFrame | [pure virtual] |
| GetTransformsCount()=0 | iSkeletonAnimationKeyFrame | [pure virtual] |
| IncRef()=0 | iBase | [pure virtual] |
| QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
| RemoveRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
| SetDuration(csTicks time)=0 | iSkeletonAnimationKeyFrame | [pure virtual] |
| SetName(const char *name)=0 | iSkeletonAnimationKeyFrame | [pure virtual] |
| SetTransform(iSkeletonBoneFactory *bone, csReversibleTransform &transform)=0 | iSkeletonAnimationKeyFrame | [pure virtual] |
| ~iBase() | iBase | [inline, protected, virtual] |